PROFESSORS RULEBOOK
PROFESSORS
It's an ordinary Tuesday. Whether you rose with the sun or enjoyed a little lie in, the day proceeds as it has just like the days before it. However, sometime in the early afternoon you soon feel an increasing sense of curiosity that compels you to open the nearest door. No matter where you are, this door leads you to a small, cozy office. The fireplace crackles, soft lights illuminate the furniture around the room, and the three members of Master Blue's staff immediately rise to their feet.
"Greetings, Professor!"
ROLE INFORMATION
Every Tuesday, Professors will be allowed to choose one guest to learn of their whereabouts and ongoings in the mansion. The Professors must agree on who this person is, as they are only allowed one choice per week. Once the Professors have selected a pick, the staff will provide them with a list of guests their pick has spoken with in the past week, locations they have visited, and other relevant information.
Professors will also be able to send one anonymous message to one guest in the game per week. This person may not be the same as their other pick, and the Professors do not have to agree on a recipient. Should a note not be sent that week, the opportunity will be lost.
ADDITIONAL NOTES
The Professors will be allowed to ask questions about the ongoings of the mansion. They will also be able to receive small hints should they perform well, including game mechanics, locations and more. However, the staff have final say as to what information is shared. Be sure to pick your questions wisely!
While teamwork is encouraged, it's not required. That decision is up to you.


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[ :T ]
But yes. Prevention would be ideal ... though should you fail to identify a killer in a trial, you could use this time to find the one that got away.
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Can we like, kidnap the guy we think is gonna do a murder before they do it? Like it seems dumb to just wait until they've murdered someone, doncha think?
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You wish to be locked in with a potential monster, sir?
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Are ya sayin' they're all going to be monsters?
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[ she hums a little bit ]
But we are leaving any action up to your discretion, sir. We will aid you with what you both decide is best.
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[MAMMON, NO. DON'T TORTURE PEOPLE]
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[ plum at least say no ]
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Could we be provided torture devices if we ask?
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[ good luck, mammon ... ]
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Hey, Plum! So, is more of this Fluctuwhatsit levels bad? Or good?
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[ please use real words, mammon ]
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Is there any way to get it down?
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I...am not certain.
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Uh. Has this like, ever happened before? Is there any way we can do anythin' about these people with high levels besides just warn everyone else around them or take care of them ourselves?
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That makes it sound like they're bein' possessed by somethin', honestly...
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